High Agency

Sam ・ April 12, 2026

The single most important quality we look for in a designer is agency.

Not skill. Not experience. Not a portfolio full of case studies from brand-name companies. Agency. The ability to see what needs to happen and make it happen without waiting for permission, instruction, or a perfectly scoped ticket.

In most teams, design operates downstream. Product defines the problem, engineering defines the constraints, and design fills in the shapes. That model produces mediocre work because it treats designers as executors rather than decision-makers.

High-agency designers don’t wait for the brief to be perfect. They read the brief, find the gaps, and fill them. They talk to users when the research is thin. They push back on requirements that don’t make sense. They prototype solutions to problems nobody has formally acknowledged yet.

This is especially critical in crypto, where the playbook is still being written. There is no established pattern library for decentralized identity. Nobody has figured out the perfect UX for on-chain governance. The designers who thrive here are the ones who are comfortable operating without a map.

We hire for agency because everything else can be taught. You can learn a new tool in a week. You can learn a new design system in a month. But the instinct to take ownership, to treat the product as yours, not just your assignment, that’s either there or it isn’t.

Every designer on our team operates like a founder. Not because we ask them to, but because that’s the kind of person who ends up here.